Usagi Yojimbo - Arcade fighter (a la Streets of Rage but much simpler controls) with RPG aspects. (The Last Ninja Archive) explains it in lots of detail including flash animations, games and even some previews of LN4 which was meant for PC and XBOX but never released. The Last Ninja series - simple arcade adventure with rpg undertones - help Armakuni 'the last ninja' avenge the murder of his clan and family by the evil Shogun Warlord Kunitoki - it's very addictive. Parallax - trippy 'rescue the scientists' top down shooter with added puzzle elements Quedex - one of the later C64 games and a very original twitch puzzler (think neverball but much more clever and addicting gameplay) IK+ - International Karate Plus - really simple controls, smooth gameplay but hard to master (also play the Amiga version for better gfx/sound - same gameplay)ĭelta - old school shooter with great music, powerups and better gameplay Wizball - the best music evar! Also happens to be one of the most original games ever made and one of the first I can remember that used physics and color in such an original way. CCS produces better sound output (in Windows anyway) You'll need to get the BASIC OS ROMs too, but they can be easily found. VICE - The Versatile Commodore Emulator - is the emulator to use - it's in the repos. Thank god someone mentioned the Commodore 64. There certainly seems to be a makefile present - do I need to edit that somehow? I'm not experienced at all when it comes to compiling software from source (though I did know I had to get the libraries it needed) so your help would be much appreciated. I've had this error before when I tried to compile sdlmame v0.123 for PCLinuxOS, and I have no idea what's causing it. Make completes just fine, with no errors, but I'm getting the error message. Thanks for the heads-up about Nestopia, but I can't seem to complete make-install. If you can compile the source code (which I keep getting errors doing) you can run that natively: There is, however, another called nestopia. Most of the others I've tried with wine don't work. I can run 1964 with wine but it locks up when I try to set my controller config. I've been trying out all kinds of n64 emulators trying to get one that works for everything but mupen is the only one that I can get to work natively in linux. zsnes give me no problems and I don't even netplay. My emulators are basically the same as above. You can even boost the performance of BT by changing the counter factor to 1 in my setup (yeah i tested Use schibo's audio because it seems to function in perfect harmony with mupens rsp, the audio sounds perfect and completely in sync and above all else is stable. Jabos 1.6 video plugin supports all of the framebuffer effects as well (just a bit funny on the jigsaw puzzles that open the worlds, but thats ignorable). The reason I say use mupens rsp is because the game won't boot without it, and the pj64 rsp could be to blame for the crashes, i don't take no chances as I do not know, so I use mupens rsp plugin.ġ964 0.9.9 would be fine but it has collison problems with the fire egg switch, as far as I know 0.8.5 has no issues with this rom. "Theif" the jabo plugins from project64 1.6, and mupens rsp.dll file from mupen (rename it to rsp.dll) and enable in 1964 0.8.5 To assemble this, download 1964 0.8.5 + 0.9.9 - Project64 1.6 - mupen, take the 1964 0.8.5 and put it in a folder of your choosing, "theif" the schiboaud.dll from 0.9.9 and add to your 0.8.5 folder. Recomended setup for Banjo-Tooie (Freezes sometimes with other setups, this one works good for me): Here's some that don't work too well in Linux, and my recomended windows emulator: I'll Give you some that work in Linux emulators:
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